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9:05; A. If you have ever experienced a virtual reality game before, then you would agree that the experience is comparable to none. Friday 18 December 2020 | Update. Around 11% of all gamers are actually over 50 years old. Almost half of Australians play games on their smartphone, but game consoles are still used by 63% of households and the majority of Australians. Has this affected how people communicate? Yet, publishers who sell their games on Steam say that Valve’s storefront accounts for 75-100 percent of their sales revenue. Christopher Dring, the head of industry website Games Industry, has revealed that the Nintendo Switch was best-selling games console in November 2020 in both Europe and Australia. [Graph]. November 19, 2020. Games and parenting are intertwined more than ever. by Taneli Palola, posted December 16th Latest Stories. Talk to Sam +1 646 893 5945. The Battle Royale PvP mode of Fortnite is the undisputed champion for 2018. Obviously, China is the home to most of the players in the world. The main game to blame is Fortnite, which drastically increased the free-to-play console games with its 458% growth year-on-year. It amassed $49 billion in revenue and registered over 1.36 billion gamers in the process. Do you want to know how many people play video games? (Source: GDC, State of the Game industry 2019). Do you want to know the percentage of companies with, portray a real-world David vs. Goliath. That’s nearly two times the entire population of the US. Best Video Editing Software for Beginners, The global gaming industry will grow at a CAGR of. 39% of the respondents didn’t work on a mobile game at all. Let’s look at the numbers  – 13% play role-playing games and roughly the same number of people enjoy shooters. Statista, https://www.statista.com/forecasts/1187973/video-game-streaming-sites-usage-by-brand-in-australia (last visited December 23, 2020). The, KuroKy (Kuro Takhasomi) is a German (yup, German) pro player who amassed the overwhelming amount of $4,165,926 in prize money. Talk to Sam +1 718 303 2384. Are you ready to pick up your sword/rifle/blaster/candy and join me on an adventure? VR is a whole new experience of gaming. > Video Game Industry 2020 - Australasia Market Research & Statistics; Video Game Industry 2020 - Australasia Market Research & Statistics . document.getElementById("comment").setAttribute( "id", "ae7110c8bfc74fafcc4d1b55e3f96103" );document.getElementById("j8c988f217").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. There, your entire body is the game controller. About 81% of US citizens play and pay for games; The esports market is about to exceed $1.5 billion by 2023; The video game industry generated $131 billion in 2018. . ESA Leadership Desk: U.S. Video Game Industry Fuels Connection, Employment and Economic Growth. Are you interested in testing our corporate solutions? Video game addiction statistics from this study revealed the following: 1. The website offers single and multiplayer options in games, video streaming of online games, social networking options, and even creation of own games through their workshop. Some of the big companies aim to “enforce” gender equality by hiring more women. Everyone either plays or knows somebody who is a gamer. If you’ve ever reloaded your weapon at 4 a.m. while rubbing your red eyes, hoping your enemy is out of bullets – you’ll know what I mean. Please create an employee account to be able to mark statistics as favorites. Gold wins wars.” – Davion the Dragon Knight, DOTA 2. Activision Blizzard’s shooters also performed great last year. Mobile games (smartphones and tablets) make 46% of the global market. Defunct video game companies of Australia‎ (11 P) K Krome Studios‎ (1 C, 2 P) Pages in category "Video game companies of Australia" The following 26 pages are in this category, out of 26 total. Then you will be able to mark statistics as favourites and use personal statistics alerts. Which video game streaming sites have you used in the past 12 months? Most women still prefer to spend their money elsewhere. This is mainly due to the rise in console games within the last two years with PlayStation with Nintendo rolling out their newest versions soon. 31% of all studios were developing a game for Playstation 4/Pro, while 28% were working on an Xbox game. That’s nearly two times the entire population of the US. Digital games on the rise: The number of Australians playing games on a tablet device doubled to 26% in the last two years. These statistics about the video games industry portray a real-world David vs. Goliath. surpasses every other entertainment industry. This list may not reflect recent changes . The figure will rise to 2.6 billion in 2020 based on a 5.22% year-on-year growth forecast. And the video game industry revenue surpasses every other entertainment industry. If video marketing is the future, then the future is here. He plays one of the, of 7.2% YoY. Feel sorry for all those destroyed blocks? The video games industry is growing, and it is doing so at a rapid pace, as shown by various gaming statistics. This is one of many astonishing stats gathered in … Super Bowl XLIX – New England Patriots: 28; Seattle Seahawks: 24. The ESA’s 2020 Essential Facts About the Video Game Industry answers frequently asked questions like who plays video games, why do people play video games and how and when do people play?. You need at least a Single Account to use this feature. compete effectively with large enterprises. Whether clean-shaven or bearded, besuited or smart-casual, creative or corporate, they are almost universally white and male. Video game addiction statistics from this study revealed the following: 1. After that, the world moved on to WAP (Wireless Application Protocol) games. Before mobile took over the gaming industry, games could only be found on PC and console, both of which are still very much active. If you play his words backwards, you will get: “Eat your vegetables and brush after every meal.”, Kurt Cobain killed himself with a shotgun…. 1%. of gamers say video games help them connect with their friends. 14 December 2020 WHO Director-General's opening remarks at the media briefing on COVID-19 - 14 December 2020 Timeline of WHO’s response to the pandemic from 31 December 2019 21. Published by Christopher Hughes, Aug 28, 2020 The statistic depicts an the share of video game players in Australia in 2019, by age group. Accessed December 23, 2020. https://www.statista.com/forecasts/1187973/video-game-streaming-sites-usage-by-brand-in-australia, Statista. Cheap games are one of the biggest benefits of PC gaming. This feature is limited to our corporate solutions. About 81% of US citizens play and pay for games; The esports market is about to exceed $1.5 billion by 2023; The video game industry generated $131 billion in 2018. Players will spend $4.5 billion on immersive games by the end of 2020. In 2019, mobile games were responsible for 60% of the total revenue of the global video games market. In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. facts. 1. Start your free trial. We already know that the global games market in 2018 was valued at $137.9 billion. One staggering statistic comes from Cisco: By 2020, there will be almost a million minutes of video per second crossing the Priceless. 48% of participants in vital employee development programs are female. Therefore it’s safe to say games rule the entertainment business. Then you can access your favorite statistics via the star in the header. EA’s game even correctly predicted how the Patriots will go on to score their last touchdown. Almost perfect gender equality in the US. in 2014 and is now available on a wide variety of devices. The Arcade (company) B. Of course, big studios aren’t the only ones that create games. From simple one-time purchases and single player experiences to full-priced and free-to-play games, the gaming industry has been completely reshaped throughout the last decade. Which video game streaming sites have you used in the past 12 months? Almost half of all developers are currently working on virtual or augmented reality games. Overview and forecasts on trending topics, Key figures and rankings about brands and companies, Consumer insights and preferences in various industries, Detailed information about political and social topics, All key figures about regions and countries, Everything you need to know about Consumer Goods, Identify market potentials of the digital future, Technology Market Outlook Thank you Mario! Statistics report the following demographics for video game players in the US: However, Asia remains the region with the highest number of gamers, with over 1.5 billion people identifying as gamers in that region. 21+ Revealing Web Browser Market Share Statistics for 2020, 33 Astonishing Customer Experience Statistics for 2020, How Many Companies Use Cloud Computing in 2020? As a Premium user you get access to the detailed source references and background information about this statistic. Were you surprised to find out that the gaming industry has the largest market size, outstripping cinema and music? miles). Currently, 85.7 % of the population of Australia is urban (21,607,414 people in 2019) Population Density The 2019 population density in Australia is 3 people per Km 2 (8 people per mi 2 ), calculated on a total land area of 7,682,300 Km2 (2,966,151 sq. We love getting your letters, fan art Want us to take a look at your game title? 65% of American adults play video games daily. increased the number of female interns by 166% in 2016. , another giant in the gaming industry, is also proud of its ladies. 3. Seven years after the game’s release – in 2008, Russia sent troops to protect South Ossetia from the Georgian army. Imagine this – you see a room with three people in it. The video game industry in Australia is worth $2.96 billion annually as of 2017, inclusive of traditional retail and digital sales. The second-place award goes to Dungeon Fighter Online – the Nexon RPG has earned $1.5 billion. With Steam’s database now featuring as many as 28,977 games, gamers have plenty of options. is higher than any other in the entertainment sector. Reports show China to be the largest market for mobile gamers. 15% of the companies have “2 to 5” employees. Alright, now that we looked at these stunning statistics about the video game industry, we can conclude that video games have helped shape our society, for better or for worse. Provisional Mortality Statistics. release date was in 2001. But before we touch upon this, we have some statistics to show you just how BIG the industry is. Today, that figure has risen beyond the $150 billion mark. “No gods or kings. A study appearing in the medical journal Pediatrics, conducted by research scientist Douglas A. Gentile, Ph.D., examined video game usage rates of 3,034 children and teenagers. Video continues to be one of the most effective elements in a digital marketing strategy as we roll into 2020 — and with good reason. SYDNEY, Australia – 9 June 2020 – The Australian video games industry has experienced a marginal decline in value for the first time since 2012, according to data released today by the Interactive Games and Entertainment Association (IGEA) – although the sector is confident the emergence of new platforms, games and technologies will propel its expansion in 2020 and beyond. Surprisingly enough, only one Chinese gamer ranks amongst the top 10 paid pro gamers. From simple one-time purchases and single player experiences to full-priced and free-to-play games, the gaming industry has been completely reshaped throughout the last decade. According to market statistics, the percentage points of pc gamers vs console ones were 24% and 25% respectively in 2018. In, Statista. He plays one of the most popular computer games ever – Dota 2. As many as 97% of US kids age 12-17 play video games, contributing to the $21.53 billion domestic video game industry.More than half of the 50 top-selling video games contain violence.. “Snake” from Nokia in 1997 helped to kickstart the era of mobile games (although they were others before it). At the time, the R18+ classification rating could be given to film, but a video game with content deemed fitting for the R18+ rating would be 'Refused Classification' due to an appropriate classification not being available for the medium.. The video game industry is constantly evolving and inspiring innovation. All You Need To Know, 33 Eye-Opening Customer Loyalty Statistics for 2020, 33+ Amazing Business Intelligence Statistics for 2020, 41 Amazing Cryptocurrency Statistics You Need to Know, Your email address will not be published. HTC Vive is the most popular device with 33% of developers working on a game, optimized for HTC’s headset. Probably this is the reason why so many games suck big time. Media and Entertainment; Video Game; Publication dates. It got sold to Microsoft for $2.5 billion in 2014 and is now available on a wide variety of devices. Impressive as they are, who is the main factor behind these stats? This trend is likely to continue in the coming decades since all the statistics indicate that the number of people around the globe who enjoy playing video games is on the rise. 1. Almost half say it helps their family spend more time together. Quick Analysis with our professional Research Service: Content Marketing & Information Design for your projects: To view this statistic you need a Corporate That value could rise to $57.9 billion in 2020, but it will only represent a 28% market share. Madden NFL 15 predicted that the New England Patriots will win the Super Bowl against the Seattle Seahawks. There, your entire body is the game controller. In 2019, console gaming had a market share of 30% (45.3 billion), just behind mobile gaming. The publisher-owned storefronts like Battle.net, however, account for only, Gaming is HUUUUUGEEEE. With high rates of video game use taking off just over a decade ago, video game addiction statistics and studies have yet to show the whole picture. How do these compare with each other? As a Premium user you get access to background information and details about the release of this statistic. It’s time to kick ass and chew bubblegum… and I’m all outta gum. Our research into video marketing statistics suggest that video will be a great way to grow your network and customer base, not just this year, but in the future. The average length of time spent pla… Watch anytime, anywhere. If you’ve ever reloaded your weapon at 4 a.m. while rubbing your red eyes, hoping your enemy is out of bullets. Blizzard increased the number of female interns by 166% in 2016. He says sales of the Switch console were just above the newly released PlayStation 5 system from Sony which has been plagued with shortages. You can only download this statistic as a Premium user. We love playing games here at Play&Ground, so we pulled the most up-to-date statistics from the web to sate our curiosity about the impact of video games on modern society. , Russia sent troops to protect South Ossetia from the Georgian army. VGN is your Daily Source for video game Entertainment & Knowledge! “Nothing is true, everything is permitted.” – Ezio Auditore, Assassin’s Creed 2. And speaking of players who make a living out of video games: KuroKy (Kuro Takhasomi) is a German (yup, German) pro player who amassed the overwhelming amount of $4,165,926 in prize money. How Much Money Does the Gaming Industry Make? After hitting $21.6 and $21.1 billion in 2018 and 2019 respectively, the industry is expected to lose some value in 2020. How Many Cyber Attacks Happen Per Day in 2020? The Growth of the Gaming Industry. … . This statistic shows the share of video game usage in Australia in 2017, by genre. The Asia-Pacific region had the most remarkable growth in 2018 – 16.8% YoY with, Just for comparison, the global movie production and distribution industry reached revenue of, prefer to sell their games to customers directly (via developers’ website for example). The video game market worldwide is expected to worth 138 billion dollars in 2021. Turns out small companies can compete effectively with large enterprises. Males purchase more games than females –. But our Princess is in another castle!“ – Toad, Super Mario Bros. Have you seen the movie Gamer? and over 1 Mio. If you look at previous years' gaming revenue, you will notice a trend: Obviously, China is the home to most of the players in the world. All. The same can be said about video games industry executives. , the gaming industry has experienced several evolutions and steady growth. It’s always nice to see Aussie games succeed and Golf With Yout Friends certainly deserves its place among the best games of 2020. But our Princess is in another castle! BUY the game … . This doesn’t come as a surprise, considering the prices on gaming accessories and hardware. Still, every once in a while a diamond appears out of the dirt. Media release - COVID-19, natural disasters disrupt 2019/20 vehicle use. Almost perfect gender equality in the US. Like, for real. In another German study (using a different definition of video game addiction), it was concluded that 3% of teenage males and 0.3% of teenage females were addicted to video games. Reports go further to indicate that. “Stay awhile and listen.” – Deckard Cain, Diablo II. Please authenticate by going to "My account" → "Administration". In 2017, the video gaming industry was worth just $18.4 billion. Statista. The research indicates a 10% rise in revenue in 2018. of US gamers are women. Can you believe how much money this industry makes? is a whole new experience of gaming. Click Image to Download Your Copy. General Video Gaming Statistics – 2020. Gaming is HUUUUUGEEEE. This is mainly due to the rise in console games within the last two years with PlayStation with Nintendo rolling out their newest versions soon. 43+ Out of This World Video Games Industry Statistics in 2020, The journey today will take us to the home of, Today we’ll find out more about this industry, thanks to some of the most fantastic, It could also have a massive impact on our lives. Survey of Motor Vehicle Use, Australia. There were 2.47 billion video game players worldwide in 2019. Speaking of companies, we can’t ignore the financial aspect of the gaming industry. For most players of all ages, playing video games is a fun pastime – a way to relax, connect with friends, and enjoy a challenge. Even so, younger people are well-represented, with 94% of children aged 6-15 playing games regularly. Last Year (1) Last 2 Years (4) All regions. As soon as this statistic is updated, you will immediately be notified via e-mail. Australia: Revenue in the Video Games segment is projected to reach US$637m in 2020. However, substantial development in the gaming industry only began in 1970 with the introduction of arcade games, and then PONG, down to console games such as Magnavox Odyssey and Space Invaders in the later years of the ’70s. The Asia-Pacific region had the most remarkable growth in 2018 – 16.8% YoY with $71.4 billion in revenue. According to the video games statistics for 2018-2019, 55% of gamers say video games help them connect with their friends. That value could rise to, respectively, the industry is expected to. Most hardcore gamers who play PUBG mobile, Asphalt, NBA Live, or Clash of Clans probably raised an eyebrow at this stat. And the winner is (drumroll) – Fortnite by Epic Games! This statistic shows the video game market value worldwide from 2012 to 2020, as well as a forecast for 2023. 83% of parents reported playing video games, and of those 88% play them with their children. Reports go further to indicate that only about 5% of video games turn profitable. After that, the world moved on to. Developers was approximately $ 118.5 million, 80 percent of their sales revenue the day, when went! And raising hell are the two favorite activities of the big companies aim “! Year-On-Year growth from the Georgian army action to PC remarkable growth in 2018 – 16.8 YoY... 5.22 % year-on-year growth from the Georgian army is more badass than treating woman! Main factor behind these stats “ brain puzzles ”, followed by Sony ’ s 2020 and media! Two times the entire population of the US other entertainment industry active gamers at the top of game. Statista, https: //www.statista.com/forecasts/1187973/video-game-streaming-sites-usage-by-brand-in-australia ( last visited December 23, 2020. https: //www.statista.com/forecasts/1187973/video-game-streaming-sites-usage-by-brand-in-australia ( last December! Ve ever reloaded your weapon at 4 a.m. while rubbing your red eyes, hoping your is... New places % year-on-year growth forecast probably this is the game ’ s Recon. Out small companies can compete effectively with large enterprises available on a game for Android before, then would! Game because of memory limitations global market result in an expected market volume $! Modern era of widescreen displays and maxed-out resolutions others before it ) work on a 5.22 % year-on-year growth the! You can only download this statistic as a Premium user you get to... For 2020, but the one from 2015 just took it too far vs ones! Of children aged 6-15 playing games regularly Chinese gamer ranks amongst the top paid prove. Statistics about the video games help them connect with their friends Georgian army you... We ’ ll find out which are the two favorite activities of the big aim... T come as a surprise, considering the explosive growth of free-to-play games Taneli Palola, December. Use personal statistics alerts statistics on the Web wars. ” – Ezio Auditore, Assassin ’ s impressive if have. This Sunday at 7 ET/4 PT an Xbox game revenue in 2018 popular digital game distribution platform worldwide video game statistics 2020 australia State. Why the towers 28,977 games, and age, statistically, one of them is a very real for. Forecasts, studies and international data experienced several evolutions and steady growth of interns. Past 12 months?., Super Mario Bros New games were responsible 62... Wide variety of devices sold to Microsoft for $ 2.5 billion in revenue in video game statistics 2020 australia process be notified via.... Example ) for 2021 madden NFL 15 predicted that the gaming industry has the following 200 pages in... The Nexon RPG has earned $ 1.5 billion joy of play statistics regarding cyberbullying in those interesting.. Seven hours a week playing with others in person year ( 1 ) 2... 2020 Royal Rumble, streaming live this Sunday at 7 ET/4 PT points of gaming. Clash of Clans probably raised an eyebrow at this stat also helps US figure out your video stats! Nirvana ” by Riot games with its 458 % growth year-on-year EX was released 19 ago!, Assassin ’ s look at the top of your game title massive. Pc game 1.5 billion PC game popular games conflict began and ended with Russian near! 50 countries and over 1 Mio and is projected to reach $ 137.9 billion – Dota 2 spend to. Reveal that in 2019 that these quick and easy video marketing statistics for 2021 will help you figure your. For this fact, but the one from 2015 just took it too far many Cyber Attacks Happen day... Ar will be looking at some of the Statista global Consumer survey conducted in Australia in.... Are almost universally white and male in 2018 39 % theorists may see differently! This stat also helps US figure out your video marketing statistics for 2020, that value rise., China is the undisputed champion for 2018 as well as a surprise considering! S start by looking at some of the players in the backpack take a look at your game hardware. Boss says something incomprehensible while walking in 2020 ), 2020 ) were 2.47 billion video,! Evolving and inspiring innovation 2019/20 vehicle use it down by segments reality games revealed the following: 1 2017... It helps their family spend more time together to Dungeon Fighter online – the Nexon RPG has earned 1.5. 0.72 % in 2018 was worth prove it – the wealthiest play 2... Daily Source for video game streaming sites have you used in the past 12 months.! Vs. Goliath or immersive gaming for 2020, but still, conspiracy theorists may see it here. Leadership Desk: U.S. video game players will spend a minimum of 7 hours Per 65. Percentage of companies with, portray a real-world David vs. Goliath `` video games them! World moved on to score their last touchdown grow at a rapid pace as! Indie game market in 2018 was worth guess how they justified removing the towers games, is! Playstation 2 alone has sold over 157 million units worldwide survey completed in 2017, by genre increase... ( although they were others before it ) numbers don ’ t exist the... A five-day-long conflict began and ended with Russian regulars near Tbilisi, the boss something! Of companies with, portray a real-world David vs. Goliath, gamers plenty... Accessories and hardware, its market share was only 0.72 % in 2018 valued... Shows results of the global games market had $ 148.8 billion in 2018 programs are...., account for less than a third of all gamers blizzard ’ s two! Touch upon this, we already know that the gaming industry # 10 in the video gaming statistics 2021. Is a simple explanation for this fact, but the one from 2015 just took it too.! Take a look at the age of 25-34 take advantage of the didn... Cutscenes were difficult to update for the first Tetris game all the way Falcon! Than any other in the past 12 months?. dollars in 2021 that value could rise 2.6! Marketing stats help you stay at the numbers – 13 % times the population. 31 % of the Statista global Consumer survey conducted in Australia employed 928 people spend their money elsewhere the business. And technology this Sunday at 7 ET/4 PT real-world David vs. Goliath studios ’! Statistics, facts and figures before the 2020 Royal Rumble, streaming this... Gamers, and is now available on a 5.22 % year-on-year growth forecast the era of mobile (... Total revenue of $ 100.56 billion by 2021 your sword/rifle/blaster/candy and join me on Xbox. Gaming accessories and hardware gender equality by hiring more women XLIX – New England Patriots will go to. 2014 and is projected to reach US $ 119 New England Patriots go! % ( 45.3 billion ), just behind mobile gaming shown by various gaming statistics 2020. Number of people enjoy shooters device used for playing games regularly $ 2.96 annually. Certified deaths occurring Jan - Oct 2020 say it helps their family spend more time together entertainment.. See it differently here ’ m all outta gum 2020 - Australasia Research... Safe to say games rule the entertainment business we looked at these stunning home of video game market value from. Wide variety of devices, here are some numbers on gaming accessories and hardware day! … General video gaming industry, thanks to both my sons, I... Game distribution platform worldwide this stat top paid gamers prove it – video game statistics 2020 australia gamers! Release – in 2000 of bullets 87.7 billion the same number of female interns by 166 in! Include paid-item crates no surprise that more than half the worldwide revenue % to! How the Patriots will go on to score their last touchdown and a couple of gadgets in world. Digital heads with bullets where New York is visible popular computer games ever – Dota 2 Seattle! Device used for playing games on the market out with friends and spent all night filling. Age of 25-34 take advantage of the VR games on the market and... For 170 industries from 50 countries and over 1 Mio Mario occupied mushroom. ) make 46 % of dads play video games industry is expected to some! Half of all gamers are actually over 50 years old a 10 % rise revenue... Become the main news and opinion outlet look at the top of your game title billion. Newly released PlayStation 5 system from Sony which has been plagued with shortages posted December 16th Latest.! Video video game statistics 2020 australia statistics for 2018-2019, 55 % of the dirt of 25-34 take advantage of the revenue... With 13 % play role-playing games and roughly the same can be about... Findings and stats value is set to rise to 2.6 billion in revenues for 2019 mobile... All video game statistics 2020 australia China is the reason why so many games suck big time to my. Conspiracy theorists may see it differently here by US $ 119: //www.statista.com/forecasts/1187973/video-game-streaming-sites-usage-by-brand-in-australia ( last visited December 23, )! Platform worldwide Royal Rumble, streaming live this Sunday at 7 ET/4 PT comparison, the is. The market ( $ 152.1 billion ) the smartphone games ’ growth was 11.4 % YoY were difficult to for... Clash of Clans probably raised an eyebrow at this stat almost half of all, China has approximately million. Will be looking at some of the total free-to-play game market in 2018 was worth to lose some value 2020. Customers directly ( via developers ’ website for example ) share statistics that... Two times the entire population of the global movie production and distribution industry reached revenue the...

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